In Game Design Knowing What You Need Is A Lot
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In game design, knowing what you need is a lot more powerful than knowing what you want. Here’s an example from a raid we made in Destiny.
— Joe Blackburn (@joegoroth) October 3, 2020
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In game design, knowing what you need is a lot more powerful than knowing what you want. Here’s an example from a raid we made in Destiny.
— Joe Blackburn (@joegoroth) October 3, 2020